SGS Afrika Korps

Review

There are six campaign scenarios to play: Operazione E 1940, Afrika Korps 1941, Battle Axe 1941, Crusader 1941, Afrika Korps 1942 and El Alamein 1942. The scenarios recreate some famous battles involving Erwin “Desert Fox” Rommel and the legendary Afrika Korps which took place in Northern Africa between 1941 and 1942. The campaigns last between Four turns for the short campaigns and Forty - Two turns for the longer campaigns, with each turn equal to two weeks.



After choosing the campaign, you can choose which side to play as, the Axis or the Commonwealth and Allied troops, and have the AI play against you. You can also play the campaigns against online folks via email. However, you might want to check out the tutorials first from the main menu screen. The tutorials are in the form of videos and there are five of them: Region Inspection, Air Movement and Release, Land Movement and Stack Split, Stacking and Battle & Breakthrough.

At the beginning of each turn, you will draw two cards to your hand, and you use these cards in the Reinforcements stage and in Battle stage, depending on the type of cards you draw. The cards you can use in the stages are highlighted in green. The types of cards you can use in Reinforcements are Logistics, Trench and Depot, while cards such as Italian Demoralisation, Shore Bombardment or BattleAxe are in the Battle stage. After drawing your cards, you will move on to Air and Land Movement. This is where you’ll move your air and land units, by dragging them from one region to another. Some regions are covered in Fog of War and you can’t see what or how many enemy units are within a region unless you enter a region. If you do happen to enter a region where enemy units are, you’ll then enter Battle stage after you’ve finished moving your units.

To claim victory, you will have to complete certain objectives, take control of certain areas in which can give you an immediate win. However, allowing the enemy to take control of certain regions can also give you an immediate loss. Should you make it through to the campaign’s end then the winner will be the one who has the most victory points.

In the Options you will find settings for Display (Language - English, French, Spanish, German, Russian, Italian, Japanese, Finnish, Portuguese and Chinese), Resolution (Full Screen, V-Sync, Display Card Messages, Always Display Summary Phase, Fog of War and Display Tutorials First), Audio (Sound Effects, Ambient Sounds and Music Sliders), Play by Email (Player Name, Player Email, Saves Directory, Use the Default Email Client App to Send Saves and Delete Imported Zip Saves) and AI (AI Level and Auto AI Actions).

 

Review written by Piston Smashed™ for Zeepond.com!


Positives

+ Nice graphics
+ Multiple campaigns
+ Play by email, against AI or split-screen
+ Remote play together

Negatives

- I would prefer a hands-on tutorial rather than videos
- No achievements
- No cards

Review Summary

Play as the Axis or Allied forces in Northern Africa, World War II 1941 and 1942 in the strategy game SGS Afrika Korps

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Zeepond Rating: 6/10

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