Outpost Delta


The AI Joule which is monitoring the abandoned space station, Outpost Delta, has activated its internal defence mechanisms. The Alien species, The Klaath, have managed to enter the station and the only hope to save it is to turn on the Delta protocol, which at one stage was a number of fighting robots. But only one robot managed to get back online, and it’s you! Get ready for the fight in Outpost Delta!

Outpost Delta is a side scrolling platformer game developed and self-published by Hidden Achievement LLC on 20th of October 2020 on the Steam platform. The game is also available on PS4, Xbox One and Nintendo Switch.

After a short introduction and tutorial, you’ll be right in the thick of it!  Here you are with a gun and the ability to jump and duck.

The station is some sort of a labyrinth with plenty of doors to open as long as you have the right keys. It seems that you need at least six keys per level to open all the doors. However, you can move on to the next level if you want to, and most importantly if you can. I say this because I’m presently stuck in one of the parts of the station. I managed to get all power cores online, but I just can’t figure out the next step. I’ll expand on this a little later.

Joule will outlay your objectives as you go along. As mentioned, each part of the station is like a labyrinth of doors where you have to find keys to open them. You’ll immediately be fighting slimy dark things that crawl on the floor spitting projectiles at you, as well as robots that look remarkably like you.  You’ll also have to fight electro flying discs, the worst nightmare for a robot, if you want my opinion; nobody, including robots, wants to have their circuits fried! The other obstacles I have found so far are the green lasers, and boy don’t touch them; if you do, your life will go downhill quickly! 

Nonetheless, you’ll have to deal with all the enemies and obstacles within the station. Luckily, there are several save points; in some of the rooms you’ll find glass cylinders, and by jumping inside them, you’ll save your progress.

Early on in the game, you’ll discover these cluster things or debris which stop you from going to adjoining rooms. You can’t do a thing about it until you find a tool that can disintegrate them and give you access to another room within the level. However, as you’ve had to activate and deactivate power cores, lifts will not be working, which may cause havoc. Thankfully you’ll find magnetic boots which will get you from one place to the next on the level.  You’ll know when you’ll be able to use these boots as the walls, floors and ceilings will have light blue tiles with spots which indicate the magnetic fields.  

After 3 hours of gameplay, I’m stuck! One of the problems is that I can’t get back to the main objective. There are no reminders or way to show you what your objective is. On top of that, Station map icons are minimal, which is a bit of a bugger. Don’t get me wrong, I like the game! It’s an old-school style of game, but even so, you need to help the gamer somehow, and personally, I can’t get any further. I have the feeling it’s something to do with the power cores, but I can’t figure it out and the hints are slim! We need to have access to a more detailed map, or at least be reminded of where we have to go when we need to refresh our memory; it’s a shame that this is not the case.

The pixel graphics are lovely, and while I understand that the developer wants to replicate the style of old-school games, we do still need to access our goals at any given time, and a better map feels essential.


Review written by THE CPT FROGGY for Zeepond.com


+ Lovely pixel graphics
+ Old school gameplay
+ Achievements


- No trading cards as yet
- Need maps with more details
- No objective reminders

Review Summary

 Outpost Delta is under attack! Can you beat the Klaath out of the station?

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Zeepond Rating: 6/10