Codex of Victory

Review

Mankind has always been fascinated with space travel and the possibility to colonize planets beyond its own solar system. Major transnational corporations were the first to send humans into space, to explore and find valuable resources from new worlds.  By trying to adapt to hostile planets a trans human race was created - the Augments (human cyborgs). All came loose when the Augments launched a major attack on all worlds colonized by humans. It time for you, my Lord, to defend Mankind.    

Codex of Victory is a turn-based strategy game where you play a star Lord (your name) whose goal is to defend human settlement against the invasion of the human cyborgs, The Augments.

Your first mission is basically a tutorial where you have to protect Lord Lionheart Mech. After successfully rescuing Lionheart by eliminating all foe, the king will grant you the status of Lord as well as the new colonized planet, Scifia. 



As soon as you land on the planet, you will be able to start building your underground base. Bear in mind, you’ll need sufficient resources like metals, uranium and mostly credits to add on new facilities to your base as well as units. How do you amalgamate these resources? Simple really, you have to take control of the region with the metal or uranium icons. As you progress, you will be able to upgrade your units via the research centre so they can stand stronger and be more efficient in battles.

In terms of the gameplay, it is really a turned-based game. At the start of each mission, you will have a certain number of action points (AP) to use and with that you will select your first waves of units.  From here you have a specific number of AP to use per turn. You can increase your AP by capturing plants or buildings within the map. Each time you move or use a unit to attack your enemies, it will cost you one AP per action. Some of your units will have secondary weapons like missiles and it will take you a few turns to reload it before you can use it again.

Personally, I really like the combination of real time planning (building base and units) and the turn based combat mode within the mission. It just makes the game so much fun!

Graphically, Codex of Victory looks really good and runs extremely well. 


Positives

+ Great Graphics
+ Well-designed game in all aspects
+ Great RTS and TBS combination
+ Achievements and trading cards

Negatives

- A bit repetitive

Review Summary

If you are a fan of strategy games, you can’t miss Codex of Victory!

Share this review!

Zeepond Rating: 8/10

Video